Halo Infinite's Open World Was Scaled Back From Original Vision

Halo Infinite’s open world was significantly minimized, a fact trending again after 343 Industries head of creative Joseph Staten spoke on the Game Maker’s Notebook, a podcast by the Academy of Interactive Arts & Sciences.

In the podcast, Staten explained the main motivating factor behind such reductions was because the studio simply didn’t have enough time to achieve a level of desired fidelity for the amount of content originally planned.

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